Role:Interaction designer responsable for concept, interactions and prototype
Schedule: 11 weeks | 2009
Client / iniciative:Iuav - MA project
By navigating Madeleine, users can immerse themselves in a surreal dreamlike atmosphere, drifting casually through their memories. Drift and enjoy Madeleine.
Imagine a world in which Napoleon did not lose at Waterloo; imagine 1920s Venice, a French colony, is France’s gate to the East; imagine extraordinary technological developments. Madeleine is a mobile application, accessed by G-Phone, that allows users to recall memories in an intimate way.
The interface is based on the metaphor of the attic, a place where people store objects that remind them of important moments of their life.
The graphic is strongly influenced by the Surrealist art movement, born in the 1920, that give to the application a dreamlike feeling, reflecting the way memories often come to us in a incoherent way, modified by dreams and thoughts. For further information about the project please visit www.interaction-venice.com.