MARCO RIGHETTO
Interaction Designer

Piscator

piscator


Team: Aurora Biancardi, Alessandro Filippi, Marco Righetto

“Piscator” is a social software which brings together students in Venice who are living, or have lived, the Erasmus experience. It is an interactive system, accessed by mobile phone, to help people who have at least one language in common to meet each and create new relationships.

how you use it

DIGITAL DELIVERY FROM UNIVERSITY

Mail  piscator_mail.png

An email from the Erasmus office, with the approved learning agreement, contains the password and user name of the student, with a link to download the application. Having installed it on the phone, once in Venice the user can start to use it.



USING PISCATOR

The system scans the vicinity while the user is walking round the city. If another erasmus or ex-erasmus students with at least 1 language in common with the user is passing by, the system notifies it to the user with a single vibration and the students will be shown in the sea view as yellow fishes if erasmus and red fishes if ex-erasmus.

design process

You can find a detailed design process presentation here.

For further information about the project please visit www.interaction-venice.com